NEW CHESS THEORY

NCT II - CHESSBOARD GEOMETRY


«Chessboard geometry» is quite elementary. But nevertheless its good understanding need a little intellectual effort. You'll be fast rewarded, so notions regrouped here will be later in common use. The following remarks and considarations have been presented for the first time in 2003 («Courrier des échecs» 526, february 2003, p.74)


NCT II-A - Squares and
lines of the chessboard


1o) The empty chessboard : ranks and files

A chessboard is constituted by a square board compound of 64 squares, organized like it's indicated on the following diagram, representing the empty chessboard, in

  • 8 ranks, numbered from 1 to 8, each of them being composed of 8 squares.

  • 8 files, indexed from a to h, each of them being composed of 8 squares.


  • DIAG 1 :


    Hence any square is defined with the help of a letter and a numeral.

    That way : the
    e2-square is the intersection between the e-file and the 2th rank ; in other words it's the only square situated simultaneously on the e-file and the 2th rank. In the same way the g5-square is the intersection between the g-file and the 5th rank.

    2o) Diagonals

    At the previous straight lines, we had defined («files» and «ranks») it's convenient to add other straight lines named diagonals. This ones are constituted by squares of the same colo(u)r. There is at all 30 diagonals.

    The empty chessboard is divided in :

  • 7 black-climbing diagonals :


  • a7,b8
    a5, b6,c7,d8
    a3, b4,c5,d6,e7,f8
    a1,b2,c3,d4,e5,f6,g7,h8 (large black diagonal)
    c1,d2,e3, f4,g5,h6
    e1,f2,g3,h4
    g1,h2

  • 8 white-climbing diagonals :


  • a8
    a6,b7,c8
    a4,b5,c6,d7,e8 (Spanish diagonal)
    a2,b3,c4,d5,e6,f7,g8 (Italian diagonal)
    b1,c2,d3, e4,f5,g6,h7
    d1,e2,f3,g4,h5
    f1,g2,h3
    h1

  • 8 black-downward diagonals :


  • a1
    a3,b2,c1
    a5,b4,c3,d2,e1
    a7,b6,c5,d4,e3,f2,g1
    b8,c7,d6,e5,f4,g3,h2
    d8,e7,f6,g5,h4
    f8,g7,h6
    h8

  • 7 white-downward diagonals :


  • a2,b1
    a4,b3,c2,d1
    a6,b5,c4,d3,e2,f1
    a8,b7,c6,d5,e4,f3,g2,h1 (large white diagonal)
    c8,d7,e6,f5,g4,h3
    e8,f7,g6,h5
    g8,h7

    Hence, for example, on the DIAG 2, the 6th white-climbing diagonal is represented in , the 5th black-climbing diagonal is represented in and the 6th black-downward diagonal is represented in

    DIAG 2 :


    In the same way that every square is the intersection between a rank and a file, take notice each square is equally the intersection between a climbing diagonal and a downward one.

    As an example the
    g5-square is the encounter point between the 5th black-climbing diagonal and the 6th black-downward one.

    3o) (Straight) lines and points

    The term line is, in this lecture, where we have to use a precise language, the common denominator of rank, file, and diagonal. This way we have 8 + 8 + 32 = 48 lines on the chessboard.

    It's convenient to identify each
    square with its central point. This way each line is clearly defined like the single straight line joining points corresponding at all squares constituting it.


    NCT II-B - The centre
    (of the chessboard)


    1o) The centre

    The four squares e4, e5, d4, d5, like they are represented (in ) in the following diagram (this is the DIAG 3 situated some lines under, in the next sub-column) , constitute the centre.

    Its primordial significance was recognized, a long time ago, by chess theorists, with clear-cut opinions :

  • For the Classical School (Tarrasch, Steinitz) it's essential to occupy the centre

  • For the Modern School (Nimzowitch, Reti) the most important is to controle the centre


  • 2o) Caracteristics of the centre

    I's quite clear the caracteristic of the «centre», in consideration of the chess game, is that is exactly the place on the chessboard where each piece ruch its better radiance and influence (we say that in a theorical point of vue ; nevertheless further developments will lead us to qualify greatly this opinion of principle).

    Then it'is not difficult at all to understand the geometrical reasons of this fact. Clearly :


    The four squares of the centre are the only ones, on the chessboard, possessing the two following properties :

  • Each of them belong to one of the two large diagonals and is in contact with the second.

  • It's necessary, from one of them, to go across at least three squares to ruch the side of the chessboard.


  • Now we'll go on specifying this interesting ideas by the introduction of the new concept of «distance».


    NCT II-C - Sides, Corners
    and Adjacent Squares


    1o) Sides and corner squares

    There is 4 squares commonly named corner or angle squares a1, h1, a8, h8, wich are represented in .

    The side of the chessboard is contituted by the a-file, the h-file, the 1th rank and the 8th rank. That is to say : 28 squares. This ones are indicated in excepted the 4 corner squares.

    All square which is not on the side of the chessboard is said to be interior ; we'll say it's an interior square, by opposition to the concept of side square.

    Bring together this different kind of squares (we have to observe that «central squares» are «interior squares» and «corner squares» are «side squares») :


    TAB 1 :

    Kind of squares Number
    On the chessbord 64
    Interior 36
    Central 4
    Corner 4
    On the side 28

    The following diagram represents, on the chessboard, the «side», the «centre» and the two «large diagonals». You see then «central squares» and «corner squares» belong to the larges diagonales. But this ones contain equally squares visualized in b2, b7, g2, g7 (privilegied squares for the - fianchetto - development of Bishops) and c3, c6, f3, f6 (privilegied squares for the first development of Knights).

    DIAG 3 :


    2o) Adjacent squares

    All «square» is naturally a square in the mathematical meaning. Consequently this one has 4 sides and 4 vertex. We'll say that two squares are adjacent if they have at least a vertex in common. In fact, two situations may occur :

  • The two squares have in common a single vertex : Then both of them belong at the same diagonal (diagonal adjacent squares).
  • The two squares have in common two vertex : Then both of them belong either at the same file or at the same rank (side adjacent squares).


  • TAB 2 :

    Kind of square Diagonal adjacent squares Side adjacent squares All adjacent squares
    Interior 4 4 8
    Side 2 3 5
    Corner 1 2 3



    NCT II-D - Distance,
    Sectors and Zones


    1o) Distance

    The distance between two squares is the minimal number of squares it's necessary to go across to make one's way, step by step (like a King), from one to the other, including the arrival square . Consider two squares A, B. The distance between both is noted : d(A,B) . For example :

    d(e4,e4) = 0    ;    d(e4,g8) = 4


    DIAG 4 :


    The greatest distance between two squares is :


    d(a1,h8)  =  d(a8,h1) = 7


    DIAG 5 :


    Although this number is a little one, it has rather a great significance in a chess game. Hence, Let us consider d = d(A,B) the distance between the two chessboard squares A and B. Then we'll say that this distance is :

  • Short   if  
  • d = 0, 1 or   2
  • Great   if  
  • d = 3, 4, 5, 6    or   7

    This terminology is connected with the movement of pieces ; we'll subsequently see the reasons for which the notion of middle distance would be without any interest in chess game study.

    2o) Sectors of the chessboard

    By sector we mean all part of the chessboard constituted by the union of a set of squares. Sometimes, for a reason or another we are lead to consider such or such particular sector. For giving one or two arbitrary examples we may observe the "red sector" and the "blue sector":


    DIAG 6 :


    Those sectors are constituted by adjacent squares, but it is not a necessity. Notice that the number of sectors is frankly very large, for don't say considerable:


    Number of Sectors = 264


    In any event, we will give later on several typical examples of sectors, related on positions and/or the evolution of a chess game, showing all the interest of this concept.

    3o) Zones of the chessboard

    By Zone we mean a sector intersection between an union of contiguous files and an union of contiguous ranks. We gladly admit that this definition can appear complicated, but really it is not the case. And anyway we will give below several very simple examples. The number of zones is a medium one:

    Number of Zones = 36x36 + 1 = 1297


    A "trivial" example of zone is given by the Board: it is obviously the intersection between the union of all (the eight) files and the union of all (the eight) ranks. Another "trivial" one is the Center in the strict meaning: it is the intersection between the Center constituted by files d, e and the Middle constituted by ranks 4,5.

    This way it is equally clear that all union of contiguous files is a zone and similarly all union of contiguous ranks is a zone... And undoubtedly only mathematicians among you may understand very well that the empty set is also a zone... But, don't worry! This theoretical fact is practically without any importance.

  • The Center (or Centre) (in the strict meaning) CESM:
  • The Center in the strict meaning: it is the intersection between the Center constituted by files d, e and the Middle constituted by ranks 4,5.



  • The Center (or Centre) CETR:
  • The Center is the union of the d-file and e-file.



  • The Large Center LACE:
  • The Large Center is the union of the c-file, d-file, e-file and f-file.



  • The Queenside QUSI:
  • The Queenside is the union of the a-file, b-file and c-file.



  • The Kingside KISI:
  • The Kingside is the union of the f-file, g-file and h-file.



  • The Middle (of the board) MIDD:
  • The Middle is the union of the 4th-rank and 5th-rank.



  • Both Half-chessboards HACB:
  • White's Half-chessboard (in red) is the union of ranks: 1, 2, 3, 4. and Black's Half-chessboard (in blue) is the union of ranks: 5, 6, 7, 8.



  • White's Pawn Promoting Zone WPZO:
  • The Promoting Zone of a White's pawn P=(i,j) (intersection between the i-file and the j-rank) is:

    PZ_(i,j) = set of all (k,l)-squares: k=i-1, i, i+1 & l= j+1, j+2, ..., 8



  • Black's Pawn Promoting Zone BPZO:
  • The Promoting Zone of a Black's pawn P=(i,j) (intersection between the i-file and the j-rank) is:

    PZ_(i,j) = set of all (k,l)-squares: k=i-1, i, i+1 & l= j-1, j-2, ..., 1



  • Inner Zone INZO:
  • The Inner Zone is the union of all inner files b, c, d, e, f, g:

    INZ= set of all (i,j)-squares: i=b, c, d, e, f, g & j= 1, 2, ..., 8



    ***

    NEW CHESS THEORY :

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  • «NCT III - CHESS DEEPNESS»


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