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Gambit : Any opening that involves the sacrifice of a pawn to hasten development and control the center (Chess Terminology). The Chess Game: «The Chess Game - Copyright Gille Tran 2001» (Chess Practice - Chess and Life - Chess and Tradition). An Open Game is a game where figures may go round easily. The main characteristic is the existence in such a game, during the Middle Game, of: This attempt at elucidation is only one stage intermediate. We work currently on this question and will return on it very soon (Current Chess Theory & New Chess Theory). A Closed Game is a game where figures cannot circulate easily. The main characteristic is the existence in such a game, during the Middle Game, of: This attempt at elucidation is only one stage intermediate. We work currently on this question and will return on it very soon (Current Chess Theory & New Chess Theory). This notion is closely connected with the ECO Codes Classification. Let us consider an ECO (Encyclopedia of Chess Openings) Code: Xyz where X=A, B, C, D ou E, y=0,1,2...9 & z=0,1,2...9. For example: Xyz=A43 if X=A, y=4, z=3. An Xyz-Pivot Game is a game owing the following properties: (New Chess Theory - NCT V - "Opening new understanding"). Show Game: An interesting game able to illustrate some typical theoretical themes (Chess Practice). Quick Divergence Game: The game reaches a crucial stage, where one side has, for different reasons, a strong, indeed very strong, initiative at its disposal. This one allows this camp to keep a good advantage and finally to obtain the winning result (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Slow Divergence Game: During the most significant phase, one camp keeps progressively the initiative essentially by the ways of a positional game. When the game is well advanced in its unfolding, generally we can observe a certain «imbalance», in favour of a side and this one ends up obtaining a clear material or positional advantage, enough to win (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Damped Divergence Game: At a particular stage in the unfolding of the game a side gets the initiative and obtains then a significant positional or material advantage. Nevertheless, for many reasons, this game evolves toward a draw endgame (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Unstable Game: We are interested here by games where a quite great «imbalance» takes place on the chessboard, without being easy to say if a side possesses a significant advantage. In this kind of game we find very often a rather strong attack on one side more or less compensated by a powerfull «counter play» on the other side. The «energy» shines on the chessboard, consisting in opposite currents (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Balanced Game: This time we consider games having a strategic chief caracteristic, where, in addition, exists permanently a rather stable equilibrium. In such a game develops only a weak "energy". Either both camps play at a similal high level, with the result that few possibilities arise, or imprecisions of a player are compensated by the ones of his opponent (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Exhausted Game: This is the case of a game where, on one side, any significant structural (we mean related to the pawn-structure) "imbalance" appears and where, on the other side, many lines on the chessboard open, leading to an important exchange of pieces. That is either volontarily (in view to obtain the draw) or, at the contrary, reluctantly, that this way both players are suddenly facing a game without any prospect (NCT - DCC - "Dynamic Chess Classification" (DCC:)). Aborted Game: It is about the least interesting type of game, where both players do cease fighting before the game is really engaged. The deadly «nulles de salon» (in French!), which it is not necessary to speak more, belong evidently to this category (NCT - DCC - "Dynamic Chess Classification" (DCC:)). A Game of Chess: «- Une Partie d'Echecs - (1624)» «Thomas Middleton: A Game of Chess - Une Partie d'Echecs - (1624) Edition bilingue établie par Antoine Ertlé Etudes Epistémés no 5 - mai 2005 Copyright ©-Antoine Ertlé» (Chess Practice Today - Chess & Life - Chess Passion). The Garry Kasparov Interview, Part 2: « 14.04.2005 In the second installment of our epic interview with the world's highest-rated chess retiree, we discuss Kasparov's picks for his best games, tournaments, and years, his legendary opening preparation, chess evolution over the decades, and the past and future of chess and the championship. And what about Fischer?» «Garry Kasparov at the World Trade Center in 1995 - Source: www.chessbase.com - ChessBase News - Copyright ©-ChessBase» (Chess Practice Today - Chess & Life - Chess Passion). General principles: Basic rules that serve as guidelines for less advanced players. Basic rules don't apply to all situations, and more experienced players learn when to apply them in each specific position (Chess Practice - see: Rob McDonell, ARK ANGLES. All Rights Reserved). Gens una sumus : Latin for "We are one family". The official motto of the FIDE (Chess Practice). Ghosts: Threats that exist only in your own mind. A fear of your opponent or a lack of confidence will often lead to the appearance of ghosts and the cropping up of blunders in your play (Chess Terminology - see: www.JeremySilman.com). Giant or Huge Chess set: Is a Chess set constituted of large pieces, generally utilized outdoor (on a public place, in a city, or in a garden). (Chess Terminology - Chess Practice). A Good Bishop is an active one, in particular not embarrassed by his own pawns. Classicaly speaking this Bishop don't occupy squares of the same color as pawns of his camp; but this last condition is not essential at all. The main feature in view to recognize a good Bishop is to notice if he has to his disposal a freedom of displacements through Free Lines (FRLI:) and in addition if he is able to create some threats against the adversary (Chess Theory). Good Bishop Bad Bishop: A theme of study opposing a good Bishop of a camp to a bad Bishop in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). Good Bishop Bad Knight: A theme of study opposing a good Bishop of a camp to a bad Knight in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). Good Knight Bad Bishop: A theme of study opposing a good Knight of a camp to a bad Bishop in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). Good Knight Bad Knight: A theme of study opposing a good Knight of a camp to a bad Knight in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). Good Queen Bad Queen: A theme of study opposing a good Queen of a camp to a bad Queen in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). Good King Bad King: A theme of study opposing a good King of a camp to a bad King in the opposite camp. We hope illustrate such a situation in future Chess-Theory Analyzed Games (Current Chess Theory). The Gothic Chess Set: «Please note that this chess set is a fairly difficult and time consuming project.» «I strongly suggest building one or two easier models before tackling this one!» (Chess Practice Today - Chess & Life - Chess Passion). (Pratique des Échecs Aujourd'hui - Échecs & Vie - Échecs Passion). Göttingen Manuscript: A Latin document of 33 pages containing analysis of openings and Chess problems. Housed in the University of Göttingen Library, it is believed to have been written by Lucena, circa 1500 (Chess History - see: Chess-Poster.com). Grab: Capture a piece, perhaps making a positional concession in the process (Classical Chess Theory - see: Rob McDonell, ARK ANGLES. All Rights Reserved). Grandmaster: Grandmaster The highest title (apart from World Champion) that a chess player can achieve. It is bestowed by FIDE upon players who have achieved certain performance norms. Abbreviation GM. Other titles (in order of importance) are International Master and FIDE Master (Classical Practice - see: Rob McDonell, ARK ANGLES. All Rights Reserved). Guéridon : French for pedestal table. A position where a checkmated King has two defenders on diagonally adjacent squares and is attacked by the enemy queen which sits on an immediately adjacent square (Chess Practice - see: Chess-Poster.com).
The
Chess-Theory Glossary is presented on 25 pages.
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