Glossary : P

Paris    Passed    Pawn
Penetration    Philidor
Photo    Piece
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Prem    Promotion
Prophylaxis




- Paris -


  • «Jouer aux Échecs à Paris» :

  • Playing Chess in Paris: «Puces de saint Ouen - marché Biron»

    «Jouer aux Échecs à Paris
    Puces de saint Ouen - marché Biron
    Le piéton de Charonne»



    «Chess Players - once is not an option, the pedestrian of Charonne passes the "périphérique" (peripheral roadway of Paris) to offer you an image accompanied by a text from Robert Hanna. - Biron closed one Sunday of August 1995. Only the spirits are open. There is in the air one I do not know what of indefinable tension about bottom of friendship.»

    «Only the eye of the photographer, this sensitive sensor of emotion, will fix this lapse of time that no one cannot perceive: the one of the decision. Will the hand push wood... perhaps this move is a bad one? Who knows? It will take time to understand it, millenia undoubtedly? A failure (in French "échec" means both: "failure" and "check" ; and "échecs" means "chess") is not one if you learn a lesson from it.»

    (Chess Practice Today - Chess & Photography).

    - Passed -


  • «Passed Pawn» PAPA:

  • A Passed Pawn is a pawn of a camp that not any enemy pawn is able to block or to capture.

    In clear, for i=2, 3, ...,7, an i-Passed Pawn, named P, is a pawn owning the following characteristics:
  • If P is a White pawn situated on the (i,j)-square, there is not any Black pawn in the P-Promoting Zone
  • :
    PPZ= set of (k,l)-squares such that: k=i-1, i, i+1 & l=j+1, j+2, ..., 8.
  • If P is a Black pawn situated on the (i,j)-square, there is not any White pawn in the P-Promoting Zone
  • :
    PPZ= set of (k,l)-squares such that: k=i-1, i, i+1 & l=j-1, j-2, ..., 1.


      (Classical & Modern Chess Theory).

  • «White (Black) Passed Pawn» WPAP: (BPAP:)

  • A White (Black) Passed Pawn is a passed pawn owning to White (Black) side (Chess Terminology).

  • «Protected Passed Pawn» PPPA:

  • A Protected Passed Pawn is a passed pawn protected by a friendly pawn (Classical & Modern Chess Theory).

  • «White (Black) Protected Passed Pawn» WPPP: (BPPP:)

  • A White (Black) Protected Passed Pawn is a protected passed pawn owning to White (Black) side (Chess Terminology).

  • «Unprotected Passed Pawn» UPPA:

  • A Unprotected Passed Pawn is a passed pawn that is not protected by any friendly pawn (Classical & Modern Chess Theory).

  • «White (Black) Unprotected Passed Pawn» WUPP: (BUPP:)

  • A White (Black) Unprotected Passed Pawn is an unprotected passed pawn owning to White (Black) side (Chess Terminology).

  • «Connected Passed Pawns» :

  • Connected Passed Pawns are friendly passed pawns located on adjacent files and thus able to protect each other (Classical & Modern Chess Theory).

  • «Passer» or «Free Pawn»:

  • Passer or Free Pawn are Hans Kmoch's terms for Passed Pawn (Modern Chess Theory - Hans Kmoch's Terminology).

  • «Passer Duo»:

  • Passer Duo is a Hans Kmoch's expression for a Duo of Passed Pawns (Modern Chess Theory - Hans Kmoch's Terminology).

  • «Protected Passer»:

  • Protected Passer is a Hans Kmoch's expression for a Protected Passed Pawn (Modern Chess Theory - Hans Kmoch's Terminology).

  • «A Passion for Chess» :


  •    «* A Passion for Chess *
    Lilia Doibani, 20, fell in love
    with chess when she was 11»


    Lilia Doibani, 20, fell in love with chess when she was 11. At one point, she even considered dropping out of school to spend more time perfecting her game. Today, the Moldovan citizen is the only female member of the chess team at the University of Texas at Dallas.

    (Chess Practice Today - Chess & Life - Chess Passion).

  • «Passive (Move, Position, Player etc...)»:

  • Passive: An inactive move or plan that doesn't fight for the initiative. A passive position has no hope of counterplay or active possibilities. A passive player favours defense rather than attack (Chess Terminology - see: ARK Angles - Great Australian Software).

  • «Parity of a Position)» :

  • Let us consider a position P; it is convenient of saying that the position P is even if it results from n White moves and n Black moves and odd if it results from n White moves and n-1 Black moves. This is what we call the parity of a position and we suppose that this last is always known. By opposition a position strictly speaking, without known parity, may be named: Physical Position.

    Thus, if P is an Even Position White has to play and if P is an Odd Position Black has to play.

    Anyway P means now generally for us, on this site and in particular in the "New Chess Theory Lecture", a position whose we know the parity. We will say: Position with Parity or simply: Position.

    (Chess Terminology - NCT VIII - "Spectrum of a position").

  • «Patzer»:

  • Patzer: A weak Chess player (German: patzen) (Chess Practice).

    - Pawn -


  • «Passed Pawn» PAPA:

  • A Passed Pawn is a pawn of a camp that not any enemy pawn is able to block or to capture (see: "Passed" for more details).

    (Classical and New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Strong Pawn» STRP:

  • A Strong Pawn, named P, is a pawn owning the three following properties:
  • P is a solid pawn well protected, generally by one or two friendly pawn; anyway it is not isolated and is connected with one or two friendly pawns able to protect it.
  • P is situated in the Opponent Half-Chessboard (i.e. at least in the 5th rank if it is white and at least in the 4th rank if it is black).
  • P is in the way of circulation of pieces inside the adversary camp.


  • This notion is a priori a very classical one and was first introduce by Philidor. But for many reasons we choose here a rather accurate and constrictive formulation.

    (Classical & New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Central Strong Pawn» CSTP:

  • A Central Strong Pawn is a strong pawn situated in the center (i.e. on the d-file or the e-file).

    This is essentially a significant concept first envisaged by Philidor. The accurate definition chosen here is convenient, in our opinion, for current and future developments of the theory.

    (Classical and New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Relatively Strong Pawn» RSTP:

  • A Relatively Strong Pawn is a pawn well protected and playing an interesting role, but nevertheless don't answering, strictly speaking, at the definition of a "strong pawn"

    (New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Weak Pawn» WEAP:

  • A Weak Pawn is a pawn difficult, even impossible, to protect and easily accessible to attacks from the other side.

    Weak pawns like: double pawns, isolated pawn, backward pawn, hanging pawns etc... are typical weakness in a position and we have to be vigilant about all weakening of both (White & Black) pawn structures. On our side, to avoid attacks from the opponent, and in the enemy camp for precisely attacking them

    (Classical Chess Theory - NCT XI - "Chess pawn structure II").

  • «Backward Pawn» BACP:

  • A Backward Pawn is a pawn which cannot be protected by a pawn of its camp and which cannot advance in the considered position. Such a pawn is, for its camp, a significant weakness.

    You may notice that a backward pawn is always a weak pawn

    (Chess Terminology - NCT XI - "Chess pawn structure II").

  • «Duo (of Pawns)» DUOX:

  • A Duo is constituted by two friendly pawns P, Q situated on adjacent files and in contact. If P is on the (i,j)-square, then Q occupies one of the adjacent squares on the left: (i-1,j-1), (i-1,j), (i-1,j+1) or on the right: (i+1,j-1), (i+1,j), (i+1,j+1).



      (Modern Chess Theory - NCT X - "Chess pawn structure I").

  • «Isolated Duo (of Pawns)» IDUO:

  • An Isolated Duo is constituted by two friendly pawns situated on adjacent files and isolated from the other pawns of their camp.

    In clear, if P, Q are two pawns of a side constituting an isolated duo, such that P is on the left from Q:
  • P being situated on the i-file (i= 1, 2, ..., 7), Q is on the (i+1)-file.
  • There is no friendly pawns on the files i-1 & i+2.


  •   (Modern Chess Theory - NCT X - "Chess pawn structure I").

  • «Mobile Duo (of Pawns)» MDUO:

  • Mobile Duo: is, in a given position, a duo constituted by two mobile pawns

    (Classical Chess Theory - NCT XI - "Chess pawn structure II").

  • «White (Black) Mobile Duo (of Pawns)» WMDU: (BMDU:)

  • A White (Black) Mobile Duo: is a mobile duo of White (Black) pawns.

    (Modern Chess Theory - NCT XI - "Chess pawn structure II").

  • «Double(d) Pawns» DOPA:

  • Double(d) Pawns: Is constituted by two friendly pawns on the same file.

    Doubled isolated pawns are, for the side owning this pawns, a significant weakness.



    (Classical Chess Theory - NCT X - "Chess pawn structure I").

  • «Tripled Pawns» TRPA:

  • Tripled Pawns: Is constituted by three friendly pawns on the same file.

    Tripled isolated pawns are, for the side owning this pawns, a significant weakness.

    (Classical Chess Theory - NCT X - "Chess pawn structure I").

  • «Quadrupled Pawns» QUPA:

  • Quadrupled Pawns: Is constituted by four friendly pawns on the same file.

    Quadrupled (isolated) pawns appear in some famous classical games and belong to the Chess curiosities

    (Classical Chess Theory - NCT X - "Chess pawn structure I").

  • «Poisoned Pawn» POIP:

  • Poisoned Pawn: a White pawn (generally the b2-pawn) that the Black Queen located on the same file (usually in b6) may capture.

    The theme of the poisoned pawn appears during a few number of openings and is rather exciting because, in some great classical variations, like in the Sicilian Najdorf, it seems that White has a sufficient compensation for the pawn. And moreover the theoretical debate on this subject remains today largely open.

    (Classical Chess Theory - NCT XI - "Chess pawn structure II").

  • «Advanced Pawn» ADVP:

  • An Advanced Pawn, for a side, is a pawn situated in the opponent half-chessboard (see: Half-chessboard) (Chess Terminology).

  • «Fixed Pawn» FIXP:

  • A Fixed Pawn is a pawn whose advance is blocked by an enemy piece; generaly a enemy pawn (Chess Therminology).

  • «Hanging Pawns» HANP:

  • Hanging Pawns: is a Steinitz's term for two adjacent White (Black) pawns that are on the 4th (5th) rank, can't be supported by other friendly pawns, are not passed pawns and are on (half-)open files (Chess Therminology - see: East Tennessee State University Chess Club - Chess Glossary - NCT XI - "Chess Pawn structure II").

  • «Pawn Obstacle» POBS:

  • A Pawn Obstacle for White (Black) is a (friendly or opponent) pawn blocking freedom of movement of White (Black) figure.

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «White (Black) Pawn Obstacle» WPOB: (BPOB:)

  • A White (Black) Pawn Obstable is a pawn obtacle for White (Black)

    In future Chess-Theory's Analyzed Games we will study a lot of such pawns. Let us notice that when a pawn of a camp is a pawn obstacle for himself this one is not necessarily a weak pawn; anyway, the adversary generally does not may find it beneficial great to capture a pawn which plays thus against its own camp!

    Here is a first example, again in the theoretical rich game:

       Jussupov, Artur - Vaganian, Rafael [A43-u7*] URS-ch47 Minsk (2), 1979 - Chess-Theory Analyzed Game No 064

    After the excellent Jussupov's move:


    28.Rh4!+-

    we have an exemplary situation , where Black mobility is totally impeded, in particular by the Black pawn obstacle f7



      (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Isolated Pawn» ISPA:

  • An Isolated Pawn is a pawn which is not connected with any friendly pawn; in other words, if such a pawn P is situated on the i-file (i=1, 2, ..., 8), there is no pawn of the same camp on the (i-1) and (i+1)-files.



    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Pawn Island» PWIS:

  • Pawn island: A group of pawns of the same camp separated from the next pawn by at least one open file. More islands indicates a weaker pawn structure.

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Pawn Storm» PWST:

  • Pawn Storm: One uses this expression when many pawns of a camp, constituting a pawn fron, advance towards the opponent King with the intent of ripping up his pawn cover. Let us notice this form of attack is frequent and intervenes not only when both players have castled to opposite sides.

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «(Diagonal) Pawn Chain» PACH:

  • A Pawn Chain, or simply a chain is a set of two or more connected pawns of the same camp, situated dianonally (i.e. belonging to a unique diagonal). In a pawn chain each pawn protects the following

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Base of a Pawn Chain» BPCH:

  • The Base of a Pawn Chain C is the only unprotected pawn of C. This is the weakest pawn of the chain.

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Head of a Pawn Chain» HPCH:

  • The head of a Pawn Chain C is the only pawn of C not protecting any other. This is the strongest pawn of the chain.

    The most interesting case is that where the head of a Chain C is a Candidate pawn or a Passed pawn.

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Connected Pawns» CONP:

  • By Connected Pawns we means a pawn formation constituted by pawns of the same color situated on adjacent files and able to protect each other

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Connected Passed Pawns» COPP:

  • Connected Passed Pawns: Two or several passed pawns of the same camp which moreover are connected (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Half-free Pawn» HFRP:

  • A Half-free Pawn is a pawn either without counterpawn or without sentry.

    Thus, if P is a pawn located on the (i,j)-square, let us consider the P-Promoting Zone:
    PPZ= set of (k,l)-squares such that: k=i-1, i, i+1 & l=j+1, j+2, ..., 8 if is White.
    PPZ= set of (k,l)-squares such that: k=i-1, i, i+1 & l=j-1, j-2, ..., 1 if P is Black.

    Then P is a Half-free Pawn under the following condition:
  • Either there is not any enemy pawn in the intersection between PPZ and the i-file (no counterpawn),
  • or there is not any enemy pawn in the intersection between PPZ and the (i-1) & (i+1)-files (no sentry).


  • Evidently a candidate pawn is, in particular, a half-free pawn (Modern Chess Theory - Hans Kmoch's Vocabulary).

  • «Candidate Pawn» CAPA:

  • According with the Hans Kmoch's terminology a Candidate Pawn is a pawn of a side such that it does not exist an enemy pawn on the same file able to block it (in other words without counterpawn).

    The main difficulty for a candidate pawn it to pass over the impediment constituted by enemy sentries

    (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «White (Black) Candidate Pawn» WCAP: (BCAP:)

  • A White (Black) Candidate Pawn is a pawn owning to White (Black) without counterpawn (see: Counterpawn).

    Thus, let us consider a candidate pawn P situated on the (i,j)-square:
  • If P is a White pawn there is no Black pawn on the squares: (i,k) where k=j+1, j+2, ..., 7.
  • If P is a Black pawn there is no White pawn on the squares: (i,k) where k=j-1, j-2, ..., 2.


  • (Chess Terminology - NCT XI - "Chess Pawn structure II").

  • «Pawn Structure» or «Pawn-Structure» PSTR:

  • Pawn Structure is a general expression covering the knowledge of all the singularities of the organisation of the whole of all pawns of the chessboard.

    The Pawn Structure is a fundamental aspect in the analysis of a position, and consequently of a game, because this is the more significant aspect of its "general structure". We may emphasise the importance of pawn structure by saying that one recognize two characteristics in a Chess position P:
  • The "structural background" essentially constituted by the pawn structure.
  • The "conjunctural background" essentially constituted by the temporary localization of figures.


  • It is interesting to notice that the pawn structure evolves, in a game, exactly like the skeleton of a human being during his life. But precisely, this evolution is very slow and this structure (this skeleton) remains a fundamental characteristic from the beginning to the end!

    (Current & New Chess Theory - NCT X & XI - "Chess pawn structure I & II").

  • «White (Black) Pawn Structure» WPST: (BPST:)

  • White (Black) Pawn Structure is a general expression covering up knowledge of all singular features of the set of all White (Black) pawns on the board.

    (Current & New Chess Theory - NCT X & XI - "Chess pawn structure I & II").

  • «Good White (Black) Pawn Structure» GWPS: (GBPS:)

  • Good White (Black) Pawn Structure means that White (Black) has a good pawn structure.

    (Current & New Chess Theory - NCT X & XI - "Chess pawn structure I & II").

  • «Bad White (Black) Pawn Structure» BWPS: (BBPS:)

  • Bad White (Black) Pawn Structure means that White (Black) has a good pawn structure.

    (Current & New Chess Theory - NCT X & XI - "Chess pawn structure I & II").

  • «Shapeless or Dissymetrical Pawn Structure» SPST:

  • A Shapeless Pawn Structure is a pawn structure where appears some elements of dissymmetry; this fact has a great significance in the estimate of a position.

    (Current & New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Elementary Pawn Structure» ELPS:

  • In view to study the pawn structure the best way is focalize his attention on various Elementary Pawn Structures constituted by a few number of pawns near each other.

    (Current & New Chess Theory - NCT X - "Chess pawn structure I").

  • «Mobile Pawn Structure» MOPS:

  • A more or less great "Mobility" is a fundamental feature of the pawn structure. By Mobile Pawn Structure we mean that the considered pawn structure benefit from a good mobility

    (Current & New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Blocked Pawn Structure» BPST:

  • By Blocked Pawn Structure we mean that the condidered pawn structure is, globally speaking, blocked (Current & New Chess Theory - NCT XI - "Chess pawn structure II").

  • «Pawn Grabbing»

  • Pawn grabbing: Deprecating term to describe the act of winning Pawns at the expense of development or countering an opponent’s attack. Also known as Pawn snatching (Chess Terminology - see: Chess-Poster.com).

  • «PCA» :

  • PCA: Abreviation for "Professional Chess Association", created by Garry Kasparov and Nigel Short in 1993 as an organization rival to the FIDE (Chess Practice).

    - Penetration -


  • «Penetration» PENE:

  • The Penetration at the heart of the enemy territory is, like in the war, an essential objective of both armies.

    The Penetration is the result of many actions representing the execution of a earlier Plan. We may resume the main stages of its executing this way:
  • Opening & Development with research of the initiative.
  • Examination of the position; in particular careful study of the pawn structure.
  • Elaboration of a Plan, including the localization of the battlefield (see: Battlefield)
  • Fight for opening and controlling the i-file (i=a, b, ..., h).
  • Penetration in the enemy territory by the i-file; in particular penetration in the 7th or/and the 8th rank for White (in the 2nd or/and the 1st rank for Black).


  • (Chess War Terminology - Current & New Chess Theory - NCT XVIII - "Choice of a Plan").

  • «White (Black) Penetration» WPEN: (BPEN:)

  • Different ways of Penetrating for White or Black will be carefully studied in some futur Chess-Theory Analyzed Games like in other parts of this site.

    (Chess War Terminology - Current & New Chess Theory - NCT XVIII - "Choice of a Plan").

  • «Reciprocal Penetration» RPEN:

  • A Reciprocal Penetration occurs when simultaneously White attacks on a side (kingside, center or queenside) while Black attacks on another one; in this case each camp may eventually succeed in penetrating the opponent camp (both penetrations occuring simultaneously).

    (Chess War Terminology - Current & New Chess Theory - NCT XVIII - "Choice of a Plan").

  • «Perpetual Check» :

  • Perpetual Check: Unremitting attack on a King, without checkmate. Under some rules this may result in a draw (Chess Terminology - see: ARK Angles - Great Australian Software).

  • «Perpetual Pursuit» :

  • Perpetual Pursuit: Similar to a Perpetual Check, except that the pursued piece is a Bishop, Knight, Rook or Queen, instead of the King (Chess Terminology - see: Chess-Poster.com).

  • «Petite Combination» :

  • Petite Combination: A combination involving only a few moves and often only one tactical theme (Chess Terminology - see: ARK Angles - Great Australian Software).

  • «PGN» :

  • PGN: Portable Game Notation, a standard text system of chess notation used on Chess viewers programs and designed for the representation of chess game data using ASCII text files. PGN is structured for easy reading and writing by human users and for easy parsing and generation by computer programs. A text file composed exclusively of PGN data records should have a file name with ".pgn" as the suffix (Chess Terminology - see: Chess-Poster.com).

  • «Phalanx» :

  • Phalanx: Elementary pawn structure where two or more pawns of the same color are side-by-side, i.e. on the same rank and on adjacent files (Chess Terminology - see: Chess-Poster.com).

    - Philidor -


  • «Francois-Andre Danican PHILIDOR» :

  • Francois-Andre Danican PHILIDOR: «Francois-Andre Danican Philidor was a French chess player and composer; he was born on September 7, 1726 in Dreux, France and died in London on Monday, August 31, 1795, at the age 68. Danican is the name of a significant French family, certainly of Scottisch origin. This family was particularly celebrated during the XVIIth and XVIIIth centuries; apart from the exceptional case of Francois-Andre, because many of its members were officially musicians at the French court.»

    «Francois-Andre Danican PHILIDOR
    - Bust by Pajou»



    «Philidor was regarded as the best single chess player of his age, although the title of World Chess Champion was not yet in existence. Philidor's book Analyse du jeu des Échecs was considered a standard chess manual for at least a century.»

    By clicking on the above image you can find an article written in 2004 by "the Scribe" for Chess-Theory.

    [Image communicated by John E Hawkes for "Chess-Theory"].

    (Chess History - Chess Practice).

    - Photo -


  • «A Game of Chesss Photo» :

  • A Game of Chesss Photo: «Copyright ©-2004 J. David Escobar»

    «A Game of Chesss Photo
    Copyright ©-2004 J. David Escobar»



    «A Game of Chesss Photo - «Copyright ©-2004 J. David Escobar»

    (Chess Practice Today - Chess & Life - Chess Passion).

    - Piece -


  • «Piece» :

  • Piece: Can mean either any chessman or pawn, or only a chessman (King, Queen, Rook, Bishop or Knight) (Chess Pieces - CCT II - "Moving figures").

  • «Major Piece» MAPI:

  • Major Pieces or Heavy Pieces of each army (White & Black) are the Queen & the Rook (Chess Pieces - CCT II - "Moving figures").

  • «Doubling Major Piece» DMAP:

  • Doubling Major Pieces occurs when two friendly major pieces (the Queen and a Rook or both Rooks) are in contact; in other words are able to protect each other.

    The most significant case arises when White (Black) is Doubling Major Pieces on an open file (i.e. a file without any pawn of his camp). Let us name i (i=a, b, ..., h) this file. Then White (Black) is able to exerce a strong pressure on the enemy pawn(s) & piece(s) situated on the i-file. By the way White (Black) reinforce his control on the i-file and it is then difficult for the opponent to take the opposition.

    (Modern Chess Theory - MCT V - "Tactics").

  • «Tripling Major Piece» TMAP:

  • Tripling Major Pieces occurs when three friendly major pieces (the Queen and both Rooks) are in contact on the same line (rank or file).

    The most significant case arises when White (Black) is Tripling Major Pieces on an open file (i.e. a file without any pawn of his camp). Let us name i (i=a, b, ..., h) this file. Then White (Black) is able to exerce a very strong pressure on the enemy pawn(s) & piece(s) situated on the i-file. By the way White (Black) reinforce his control on the i-file and it is then very difficult for the opponent to take the opposition.

    (Modern Chess Theory - MCT V - "Tactics").

  • «Minor Piece» MIPI:

  • Minor Pieces of each army (White & Black) are both Knights & both Bishops (Chess Pieces - CCT II - "Moving figures").

  • «Buried Piece» BURP:

  • A Buried Piece is a piece hemmed in by friendly pieces and pawns. Such a piece will have a difficult time actively participating, and may also interfere with the development of other pieces (Chess Terminology - see: Rob McDonell, ARK ANGLES. All Rights Reserved).

    - Pin -


  • «Pin» PINX:

  • Pin: When a piece can not move because doing so would expose a valuable piece, usually the king or queen, to attack (Chess Terminology - Classical Chess Theory).

  • «Absolute Pin» APIN:

  • Absolute Pin: A pin against the enemy King; it is then illegal to move the pinned piece (Chess Terminology - Classical Chess Theory).

  • «Relative Pin» RPIN:

  • Relative Pin: A pin against an enemy chessman other that the King (usually the Queen or a Rook) (Chess Terminology - Classical Chess Theory).

  • «Pin Move» PINM:

  • Pin Move: A move of a Queen, a Rook or a Bishop attacking directly an enemy piece (pinned piece) and preventing this one to move because an enemy chessman of greater value is on the same trajectory (see: Move for more details) (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Piece» PIPI:

  • When occurs a pin move from White (Black) the Black (White) piece directly attacked, and protecting a chessman of greater value, is said a Pinned Piece (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Pawn» PINP:

  • The Pinned Piece is a pawn (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Knight» PINN:

  • The Pinned Piece is a Knight (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Bishop» PINB:

  • The Pinned Piece is a Bishop (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Rook» PINR:

  • The Pinned Piece is a Rook (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinned Queen» PINQ:

  • The Pinned Piece is a Queen (Chess Terminology - NCT VI - "Chess move classification").

  • «Pinning Piece» :

  • Pinning Piece: The attacking piece in a pin (Chess Terminology - NCT VI - "Chess move classification").

  • «Pincer Lever» :

  • A Pincer Lever is constituted by two lever that convergently attack a chain of two pawns, including its base (Modern Chess Theory - Hans Kmoch's Terminology).

    - Plan -


  • «Plan» XPLA:

  • In a Chess game the elaboration of a Plan is the fundamental stage of the unfolding of the game, where are specify the main choices, which will guide the player during the unfolding of the middle game and until the engame.

    The elaboration and the execution of a Plan may be presented in the following form:
    i) Is chosen a suitable opening; this means that this opening, noted O, owns some special qualities like:
  • You know rather well O and O is suitable for your character.
  • O meet other motives and objectives like: the significance of the encounter, what you know about your opponent etc...
  • Playing O you have an idea and this one leads the right way.

  • ii) When you are reaching the Opening Speculative Phase (OPSP:) you elaborate first a project (see: Project). This last is a revisable first version of your Plan. It integrates some typical ingrediens like:
  • Accurate analysis of the position and taking into account strong points and weaknesses of each camp.
  • Choice of the battlefield.
  • Determination of intermediate objectives.

  • iii) After the Opening Critical Phase (OPCP:) your project takes the definitive form of your plan. This one is accurate but relatively flexible and can be adapted permanently to the concrete evolution of the position.
    iv) During the Thematic Middle Game (THMG:) the feasibility of your plan may be tested, while you play your ultimate development moves, which must be initiative ones!
    v) The Deep Middle Game (DEMG:) is the essential phase for executing the plan.
    vi) The plan must be continued and adapted until its complete realization. It should be changed radically only in exceptional cases.


    (Current & New Chess Theory - NCT XVIII - "Choice of a plan").

  • «No Plan» NPLA:

  • When we are analyzing a Chess game we are particularly interested by the possible plan followed by each player. Sometimes this plan is very clear, unequivocal and leads to a frank success. Many often it is recognizable, but lacks either of width, or of a true internal logic. Finally it is completely obvious, in certain games, that there is no plan in a camp (sometimes in both camps). Then we say that White or Black (both players) has (have) no plan.

    (Current & New Chess Theory - NCT XVIII - "Choice of a plan").

  • «White (Black) Plan» WPLA: (BPLA:)

  • In each Chess-Theory Analyzed Game will be study separately the White Plan and the Black Plan.

      (Current & New Chess Theory - NCT XVIII - "Choice of a plan").

  • «White (Black) Good Plan» WGPL: (BGPL:)

  • The mention White (Black) Good Plan expresses that White (Black) has a good plan.

      (Current & New Chess Theory - NCT XVIII - "Choice of a plan").

  • «White (Black) Bad Plan» WBPL: (BBPL:)

  • The mention White (Black) Bad Plan expresses that White (Black) has a bad plan.

      (Current & New Chess Theory - NCT XVIII - "Choice of a plan").

    - Play -


  • «Play» :

  • Play: In a Chess game, the way in which each player leads his game

    But it should be noted that the play, at every moment of a game, depends initially on the position and that the freedom of both players is only relative here. We use the following acronyms:

    WAPL: White Accurate Play.
    BAPL: Black Accurate Play.
    WIPL: White Inaccurate Play.
    BIPL: Black Inaccurate Play.
    WEPL: White Energetic Play.
    BEPL: Black Energetic Play.


    (Chess Practice - Chess Terminology).

  • «Positional Play» POPL:

  • A Positional Play occurs when the freedom of both players is relatively great, in other words when there is no prospect, in short term, of constraining combinations.

    It is interesting to observe that a Positional Play appears on the chessboard when are carried out some convergent conditions, that we present here:
  • The position is relatively closed.
  • There is no prospect, in short term, of constraining combinations.
  • Each camp owns a relatively well strutured front pawn.
  • In each side figures are essentially located behind their front pawn, in their territory.
  • White and Black have a relatively large spectrum (see: Spectrum).


  • In the Dynamic Chess Classification we share all the Chess games in 7 categories. It is possible to specify here that you find more frequently a positional play in the following types of games:
  • Slow Divergency Game (SDGA:).
  • Damped Divergency Game (DDGA:), during the second phase of the game.
  • Balanced Game (BAGA:).
  • Exhausted Game (EXGA:).
  • Aborted Game (ABGA:)


  • (New Chess Theory - NCT VIII - "Spectrum of a position" - NCT XVI - "Offensive strategy").

  • «Combinatorial Play» COPL:

  • A Combinatorial Play intervenes on the board when, in a given position, a sequence of moves is more or less forced. It is interesting to observe that a Combinatorial Play appears on the chessboard when are carried out some convergent conditions, that we present here:
  • The position is relatively open.
  • Constraining combinations are under development or must be envisaged in the short run.
  • Each camp owns a relatively dislocated front pawn.
  • In each side figures are essentially located ahead their front pawn, often in enemy territory.
  • White and Black have a relatively narrow spectrum (see: Spectrum).


  • In the Dynamic Chess Classification we share all the Chess games in 7 categories. It is possible to specify here that you find more frequently a combinatorial play in the following type of games:
  • Quick Divergency Game (QDGA:).
  • Damped Divergency Game (DDGA:), during the first phase of the game.
  • Unstable Game (UNGA:)


  • (New Chess Theory - NCT VIII - "Spectrum of a position" - NCT XVI - "Offensive strategy").

  • «Tactical Play» TAPL:

  • Tactical Play is the way of playing where tactics dominates. Thereby a combinatorial play is a tactical play and both terms may be more or less identified (Current Chess Theory).

  • «Strategic Play» STPL:

  • Strategic Play is the way of playing where strategy dominates. Thereby a positional play is a strategic play and both terms may be more or less identified (Current Chess Theory).

  • «Counter Play» CTPL:

  • A Counter Play is an active manner to play in response to an aggressive play of the opponent. Thus a counter play may be interpreted like a counteroffensive in war terminology (Chess Terminology).

  • «Sufficient White (Black) Counter Play» SWCP: (SBCP:)

  • Sufficient White (Black) Counter Play expresses that White (Black) has a sufficient counter play to compensate for the opponent attack (Chess Terminology).

  • «Insufficient White (Black) Counter Play» IWCP: (IBCP:)

  • Insufficient White (Black) Counter Play expresses that White (Black) has an insufficient counter play to compensate for the opponent attack (Chess Terminology).

    - Playing -


  • «Playing Chess in San Francisco» :


  •    «© Chess-Theory - San Francisco 2001
    Playing chess on Market Street»


    This fine photograph has been found on the web; but the corresponding link doesn't work now. If you recognize to be the author or the owner of this picture, please inform us of your coordinates!...

    (Chess Practice Today - Chess Photography - Chess Passion).

  • «Playing Chess in Paris» :


  •    «Parisians playing chess in
    Jardin du Luxembourg, Paris
    (France) - Image Ref. No: N0026-55»


    © All images are copyrighted by Frantisek Staud
    See other photographs in Frantisek Staud's Photo Gallery


    (Chess Practice Today - Chess Photography - Chess Passion).

    - Point -

  • «Point Count» :

  • Point Count: A way of determining the worth of the pieces by assigning them a numerical value. Typically the Queen is worth 9 points, Rooks 5 points, Bishops 3 or 3.25 points (depending on who you talk to), Knights 3 points and pawns 1 point. A higher point count denotes material superiority (Chess Practice - see: ARK Angles - Great Australian Software).

    - Pop Art -


  • «POP Art and Chess» :

  • POP Art and Chess:

    «POP Art and Chess: 'Playing Chess with Tracey'
    2003-2005 by Peter BLAKE, from Marcel DUCHAMP's
    World Tour series - Acrylic on canvas
    36 x 48 in / 91.4 x 121.9 cm - Courtesy
    Waddington Galleries, London © Peter Blake
    2007 All rights reserved, DACS»



    Peter Blake, one of the leading figures of British Pop Art, exhibits work from two series 1-10 and Marcel Duchamp's World Tour in his forthcoming exhibition at Waddington Galleries.

    (Chess in Art - Chess & Art - Chess Passion).

    - Position -


  • «Position» or «Configuration» :

  • A Position is the state of a Chess game, at a given time, like we may see it directly on the chessboard and like it is usually presented on a diagram. Like this, let us look at a given Chess game where White has played exactly n moves and Black k=n-1 or n. The corresponding position P is accurately the resultant of individual displacement of each figure and each pawn of both camps, during this beginning of the game.

    If we consider only White pieces we obtain the White Position and similarly if we consider only Black pieces we obtain the Black Position. Then the position or Whole Position is the resultant of White and Black positions.


    Now considering this position P, with the additional information that the next move must be played by Black (k=n-1) or must be played by White (k=n). Then, you dispose here of all the information needed to continue the game.

    In fact we may without any disadvantage forget the concrete course of the game and play only the position. At every moment the best move is exactly that which is dictated by the position

    (Chess Terminology - Current Chess Theory - NCT XVII - "Matter and Energy").

  • «Balanced Position» BAPO:

  • A Balanced Position is a position where both sides have some advantages and disadvantages compensating each other. In this case the position is also said equal.

    Nevertheless a balanced position don't necessarily lead to a draw because:
  • The game may be in fact a "Slow Divergence Game" (SDGA:).
  • Some mistakes and inaccuracies may modify progressively the game and this one may finally come in to an unbalanced position.


  • (Chess Terminology - Current Chess Theory - NCT XVII - "Matter and Energy").

  • «Unbalanced Position» UNPO:

  • An Unbalanced Position is a position P in which exists a rather great imbalance between dynamic and material caracteristics of White and Black positions. In this case it is not always easy to estimate if one side has a clear advantage.

    With an unbalanced position we might envisage next situations:
  • P belongs to a Quick Divergency Game (QDGA:). Then a side has a strong initiative and reasonably must win the game.
  • P belongs to a Damped Divergency Game (DDGA:). In a first time, when you find the position P, a camp is able to keep the advantage. But finally, for many reasons, the game evolves toward a draw endgame.
  • P belongs to an Unstable Game (UNGA:). Then a great "Imbalance" takes place on the board, without being easy to say if a camp possesses a significant advantage.


  • (Chess Terminology - Current Chess Theory - NCT XVII - "Matter and Energy").

  • «Cramped Position» CPPO:

  • A side (White or Black) has a Cramped Position if it diposes of a little space (reduced territory) and that its pieces are lacking mobility. It is a typical strategic objective to menage to reduce progressively the opponent territory

    (Chess Terminology - Current Chess Theory - NCT XVII - "Matter and Energy").

  • «Critical Position» CRPO:

  • A Critical Position occurs in a game, generally during the Deep Middle Game (DEMG:) but sometimes later, when there is a great Energy dissipated on the chessboard and that it seems that a very minor changing can tip over all the play in a direction or another.

    Critical positions are very complicated and particularly difficult to interpret correctly... This is a central theme of future developments of the New Chess Theory.

    (New Chess Theory - NCT IX - "Critical lines & points" - NCT XVII - "Matter and Energy").

  • «Open Position» OPPO:

  • An Open Position is a position P where figures may go round easily. The main characteristic is the existence in such a position of:
  • At least two Open Files.
  • At least two Free Diagonals.

  • This attempt at elucidation is only one stage intermediate. We work currently on this question and will return on it very soon.


    (Current Chess Theory & New Chess Theory - NCT XVII - "Matter and Energy").

  • «Closed Position» CLPO:

  • A Closed Position is a position where figures cannot circulate easily. The main characteristic is the existence in such a position of:
  • At the most one Open File.
  • At the most one Free Diagonal.

  • This attempt at elucidation is only one stage intermediate. We work currently on this question and will return on it very soon.


    (Current Chess Theory & New Chess Theory - NCT XVII - "Matter and Energy").

  • «Drawn Position» DRPO:

  • Drawn Position: A position where the expected result is a draw (Chess Terminology - Classical Chess Theory).

  • «Overextended Position» OVPO:

  • A Overextended Position occurs sometimes after a failed offensive or advance; such a position owns generally many weakness without sufficient compensations (Chess Terminology - Classical Chess Theory).

  • «Wild Position» WIPO:

  • A Wild Position is an extremely complicated and unclear position, with rather unfathomable consequences (Chess Terminology - Classical Chess Theory).

    - Positional -


  • «Positional Mistake» PMIS:

  • Positional Mistake: An error constituting a risk concerning the position and whose consequences can be felt on the long term (Chess Terminology).

  • «Positional Play» POPL:

  • Positional Play: see: Play (Chess Terminology).

  • «Positional Sacrifice» PSAC:

  • Positional Sacrifice: A sacrifice without evident tactical impact, but having some positional compensations concerning mainly the pawn structure (Chess Terminology - Current & New Chess Theory).

  • «Positional Stranglehold» PSTX:

  • Positional Stranglehold: The position of a camp is very reduced and this one is, pratically speaking, unable to move its pieces (Chess Terminology - Chess Curiosity).

    - Post -


  • «Post Mortem» :

  • Post Mortem: A Latin term borrowed from medicine that literally means, ¿after death.î It refers to the sessions that often take place after a tournament game has finished. Both players discuss the game and attempt to find the reason why someone lost--the ¿cause of death.î In particular, those with huge or delicate egos love post mortems because they can show that they saw much more than the opponent (if they lost, they can prove, at least in their own mind, that the opponent was lucky to gain the victory). For those of a more open nature, if you had played a stronger opponent than yourself, you can sit back, ask what you did wrong and hope that the mysteries of the universe will unfold (Chess Practice - see: www.jeremySilman.com).

  • «Postino - Photogallery» :

  • Postino - Photogallery: «Il Mato del Postino»

    «Postino - Photogallery»



    (Chess Practice Today - Chess & Life - Chess Passion).

    (Pratique des Échecs Aujourd'hui - Échecs & Vie - Échecs Passion).

    - Prem -


  • «Premature Move» PRTM

  • Premature Move, Combination, Action etc...: A hasty move, combination, action etc... acted without enough preparation (Chess Terminology - Classical Chess Theory).

  • «Preventive Sacrifice» :

  • Preventive Sacrifice: A sacrifice made to prevent the opponent from castling (Current Chess Theory).

  • «White (Black) Prisoner (in his camp)» WPRI: (BPRI:)

  • White (Black) Prisoner: It is the result, for White (Black), of a positional stranglehold and consequently a crucial lack of space (Chess Terminology - Chess Curiosity).

    - Promotion -


  • «Promotion» :

  • Promotion: Advancing a pawn to the eighth rank for White (first rank for Black), converting it to a Queen, Rook, Bishop or Knight. Promotion to a piece other than a Queen is called underpromotion. (Chess Terminomogy - Chess Rule - see: Wikipedia, the free encyclopedia).

    - Prophylaxis -


  • «Prophylaxis» PRPH:

  • Prophylaxis: This is a strategy explored by Nimzovich. Taken from the Greek word prophylaktikos, meaning to guard or prevent beforehand, prophylaxis (or a prophylactic move) stops the opponent from taking action in a certain area for fear of some type of reprisal. Overprotection is a form of prophylaxis (see: www.JeremySilman.com). (Modern Chess Theory - see: www.JeremySilman.com).

  • «Prophylactic Move» PROM:

  • A Prophylactic Move is a move in accord with the general principle of Prophylaxis.

    When the King castles short, a typical prophylactic move is Kh1 (Kh8) and when the King castles long Kb1 (Kb8). We may propose various examples like the following interesting game we choose a new time:

       Marshall, Frank - Blackburne, Joseph H [A43-b] ENG-USA cable m England (1), 1909 - Chess-Theory Analyzed Game No 044

    Blakburne plays the necessary prophylactic move:


    23...Kb8



    (Chess Terminology - NCT VI - "Chess move classification" - NCT IXX - "Keys of success").

  • «Overprotection» OVPR:

  • According to Nimzovich's ideas, the Overprotection consists to reinforce the protection of his most significant pieces to prevent all enemy attack.

    Let us notice that the Overprotection is a practical application of the general principle of Prophylaxis

    The Overprotection is also the best way to stay clear from the Overloading of his pieces. (Modern Chess Theory).

  • «Mutual Protection» MUTP:

  • Mutual Protection: intervenes when two or more pieces are able to protect each other. For example, a White Bishop in g3 and both pawns f2, h2 are in situation of mutual protection



    (Chess Terminology).

  • «Push» :

  • Push: Moving a pawn forward (Chess Terminology).




    CHESS-THEORY GLOSSARY

    Updated: October 2007  

    - Glossary of Chess Terminology -
    Alphabetical classification of chess terms


       A    B    C    D    E
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       P    Q    R    S    T
       U    V    W    X    Y,Z

    The Chess-Theory Glossary is presented on 25 pages.
    You access to the wished one by the above menu.
    Click on the appropriate letter to find out
    all reference to the Chess Terminology.


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